![]() (Likely will not show games where players have exceedingly high pings to hosts that would result in multi-second delays). Multiplayer Lobby doesn't lock to a region for displaying games and allows for “far” region list inclusion. Multiplayer quick match speed defaults to normal. Performance warning if you have high ping to one other player who isn't host or if your data is being relayed. Better networking verification prior to entering game (prevents getting stuck on the voting screen). Visual indications of players in your lobby and in game who have low frame rate. ![]() Lobby now enforces that you only play multiplayer with the same build version. Hotkeys for multiplayer are correctly saved. Long Steam usernames no longer cause crash. Quitting a multiplayer game triggers a resignation instead appearing as a ‘drop’. ![]() Windows DPI scaling no longer zooms the in-game perspective. Frame rate & performance improvements that increase frame rates up to 50% on low end machines and up to 500% on the high end systems previously experiencing frame rate issues.
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